Stick Stick Stuck

Sticky Stick Stuck allows you to easily joint gameobjects together by touch using Unity's joint system 2D or 3D, no code required.

SSS Features Include:
- Currently Supports Fixed 2D/3D, Spring Joint 2D/3D, Character, & Hinge Joints
- Weapons FPS, & Weapons 2D Demo Scenes
- Parenting Gameobject System on Stick- Stick on Impact Velocity
- Stick, UnStick & Break Events Properties
- Stick Recursively through Objects
- GameObject, Tag, and Layer filtering
- Fully Customized Gizmos for SSS
- Full Source Code
- No DLLs
- Unity 5 Ready

100% Independent Game Studio